Introduction
In Week 4, we learned arrays and strings, which are essential for storing and manipulating data.
Now, in Week 5, we enter the heart of Java programming: Object-Oriented Programming (OOP).
OOP allows you to model real-world entities in code, making programs more organized, reusable, and scalable.
By the end of this article, you’ll understand:
What classes and objects are
How to use constructors
The
thiskeywordReal-world OOP examples
What Is Object-Oriented Programming (OOP)?
OOP is a programming paradigm based on objects.
Objects are instances of classes, which act as .
